class Rotation
{
    float angle;
    Vector3D axis;

    public Rotation(float an, Vector3D ax)
    {
        this.angle = an;
        this.axis = new Vector3D(ax);
    }

    void print()
    {
        System.out.println("Rotation:\n--------\nAngle: "+this.angle);
        this.axis.print("Axis");
    }
}
